Domain: Agathion Subdomain: 2; Archon Subdomain (Good): 2; Archon Subdomain (Law): 2; Azata Subdomain (Chaos): 2; Azata Subdomain (Good): 2; Chaos Domain: 2; Daemon Subdomain: 2; Demon Subdomain (Chaos): 2; Demon Subdomain (Evil): 2; Devil Subdomain (Evil): 2; Devil Subdomain (Law): 2; Evil Domain: 2; Good Domain: 2; Inevitable Subdomain: 2; Law Domain: 2; Protean Subdomain: 2
Level: Cleric: 2; Inquisitor: 2; Oracle: 2; Warpriest: 2
Components: V, S, DF
Casting time: 1 standard action
Range: touch
Duration: 1 min./level
Saving Throws: Will negates (harmless, object)
Spell Resistance: yes (harmless, object)
Target: weapon touched or 50 projectiles (all of which must be together at the time of casting)
Description: Weapon becomes good, evil, lawful, or chaotic.
Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is aligned can bypass the damage reduction of certain creatures. This spell has no effect on a weapon that already has an alignment.
You can't cast this spell on a natural weapon, such as an unarmed strike. When you make a weapon chaotic, evil, good, or lawful, align weapon is a chaotic, evil, good, or lawful spell, respectively.